Sorry to hear you boys are still having trouble with custom skins. While I don't see any simple solutions, well except to not use them

, I will be interested to see how this change helps. In theory, it should be a big help to the server, and for participants hopefully avoid excessive packet loss. I was encouraged to also try this with my smaller group using 56K for my particular setup.
As already mentioned the custom skin is a real kick in the pants. In order to use a skin-pack approach you guys can't also enable the "Skin Download" option, which doesn't look at your installed skins but just the Netcache (and since it uses a weird naming convention you can't just dump these skin files in that directory beforehand).
If you were to settle for just generic :FI: skins for each plane type, then the mission designer could specify this in the .mis file. Then everyone would install the skins, disable Skin Download, and enjoy a lag-free session with generic custom skins. I realize this is not as much fun as using personalized skins.
Notwithstanding, with the proposed Netspeed changes I'm hoping you guys can achieve an acceptable level of performance. Hopefully one of these days I will have access to the family computer on a Sunday afternoon to join you lads. Sounds like a lot of fun!
Regards,
TS!