A bit of Jammin'?
Posted: Thu Oct 19, 2006 12:21 pm
Flyers
Sometimes late at night, I lay in my set, not only waiting for the chaps and the dogs far above trying to dig me out, to find the claymores I set there earlier, but also I think of flying things....
One of these thoughts has been: Do our kites seem a bit too reliable? I mean, have your guns ever jammed? Ever had your rudder cable snap? Your propeller fail? Your radiator freeze up? Had to turn back because of a blocked fuel line? I appreciate that the idea in the design is to simulate machines in tip top form and to keep the player playing (and interested), but has anyone had anything fail in this manner?
There are cocking leavers on many of the Japanese and Russian aircraft which appear to be there just for show, but surely no matter how reliable they were, they could jam if a dodgy round was chambered? Could this realism feature be just another switch in the Options which would be turned off if not wanted ?
I’m not picking holes in the sim as I love it, but would be interested to know what everyone thinks a very subtle hit of ‘failure realism’ would bring to the ‘experience’....
Sometimes late at night, I lay in my set, not only waiting for the chaps and the dogs far above trying to dig me out, to find the claymores I set there earlier, but also I think of flying things....
One of these thoughts has been: Do our kites seem a bit too reliable? I mean, have your guns ever jammed? Ever had your rudder cable snap? Your propeller fail? Your radiator freeze up? Had to turn back because of a blocked fuel line? I appreciate that the idea in the design is to simulate machines in tip top form and to keep the player playing (and interested), but has anyone had anything fail in this manner?
There are cocking leavers on many of the Japanese and Russian aircraft which appear to be there just for show, but surely no matter how reliable they were, they could jam if a dodgy round was chambered? Could this realism feature be just another switch in the Options which would be turned off if not wanted ?
I’m not picking holes in the sim as I love it, but would be interested to know what everyone thinks a very subtle hit of ‘failure realism’ would bring to the ‘experience’....