Mission Building Seminar time/date
Mission Building Seminar time/date
I've managed to pursuade a mission building genius aka TacticalS/TS! into giving us a 'mission building workshop/seminar' - We need to know whos interested and whos going to show!
Saturday 28th January, 4pm EST on Teamtalk
We can possibly book the genius between..
Monday January 23rd - Sunday January 29th
(if the 28th is not do-able and you want in)
Its a little away from dogfights and coops I know but its seriously worthwhile if your able.
If there is lack of interest it'll be cancelled
Thanks again TS, I'll be there if there is a good show of support
NC
*Edited this post 3 damn times now!*
Saturday 28th January, 4pm EST on Teamtalk
We can possibly book the genius between..
Monday January 23rd - Sunday January 29th
(if the 28th is not do-able and you want in)
Its a little away from dogfights and coops I know but its seriously worthwhile if your able.
If there is lack of interest it'll be cancelled
Thanks again TS, I'll be there if there is a good show of support
NC
*Edited this post 3 damn times now!*
Last edited by Nightcat on Thu Jan 19, 2006 8:50 pm, edited 3 times in total.
- :FI:TacticalS!
- Post Maniac General
- Posts: 2513
- Joined: Wed Dec 17, 2003 10:05 pm
- Location: Saint John, New Brunswick, Canada
Easy with the use of genius mate.
For clarification I will be busy this Saturday (January 21st), but next Saturday (January 28th) would be great. Please edit your post mate.
Also are you sure about that time? There is a 4 hour difference between the Maritimes (Atlantic Time Zone) and England. Right now it is 3:00 p.m. in the afternoon but 7:00 p.m. where you are lad.
Let's shoot for a 9:00 p.m. start time for you (England), making it 5:00 p.m. my time. Ok? For North American mates this session would fall sometime in the late afternoon for most, and any Euro mates their evening.
TS!
For clarification I will be busy this Saturday (January 21st), but next Saturday (January 28th) would be great. Please edit your post mate.
Also are you sure about that time? There is a 4 hour difference between the Maritimes (Atlantic Time Zone) and England. Right now it is 3:00 p.m. in the afternoon but 7:00 p.m. where you are lad.
Let's shoot for a 9:00 p.m. start time for you (England), making it 5:00 p.m. my time. Ok? For North American mates this session would fall sometime in the late afternoon for most, and any Euro mates their evening.
TS!
- :FI:TacticalS!
- Post Maniac General
- Posts: 2513
- Joined: Wed Dec 17, 2003 10:05 pm
- Location: Saint John, New Brunswick, Canada
It's cool now mate, except January 29th is a Sunday not a Saturday. But now I'm just being picky.:FI:Nightcat wrote:Hope thats correct now
NC
Btw not troubled over the classroom size NC, would make myself available regardless of how many would like to improve their lives - I mean - learn to building exciting COOP missions to impress their families and friends.
Tact - "I'm a genius! " - S!
- :FI:TacticalS!
- Post Maniac General
- Posts: 2513
- Joined: Wed Dec 17, 2003 10:05 pm
- Location: Saint John, New Brunswick, Canada
- :FI:TacticalS!
- Post Maniac General
- Posts: 2513
- Joined: Wed Dec 17, 2003 10:05 pm
- Location: Saint John, New Brunswick, Canada
As promised like a week or two ago.
A mission builder can control respawn times of some objects on a dogfight server. Add the following lines to the <missionname>.MIS file:
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
The number is in seconds, so 1800 secs = 30 minutes. "Aeroanchored" refers to barrage balloons. "Artillery" is any artillery including AAA.
As a handy reference:
1 hr = 3600
2 hr = 7200
3 hr = 10800
4 hr = 14400
5 hr = 18000
Mininum respawn is 20 seconds and maximum is 100000 seconds.
A mission builder can control respawn times of some objects on a dogfight server. Add the following lines to the <missionname>.MIS file:
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
The number is in seconds, so 1800 secs = 30 minutes. "Aeroanchored" refers to barrage balloons. "Artillery" is any artillery including AAA.
As a handy reference:
1 hr = 3600
2 hr = 7200
3 hr = 10800
4 hr = 14400
5 hr = 18000
Mininum respawn is 20 seconds and maximum is 100000 seconds.
- :FI:Genosse
- Post Maniac General
- Posts: 4563
- Joined: Mon Mar 03, 2003 6:26 pm
- Location: Neuss, North Rhine-Westphalia, Germany
- Contact:
Respawn entry in the mission file
I don´t know if you´ve already mentioned it, Tactical. But this above mentioned respawn entry in the mission file will be automatically deleted once the mission file has been opened by IL2´s FMB! So always check your mission files, folks!
Cheers!
Cheers!
Nunc est bibendum - Let's start to drink!
- :FI:TacticalS!
- Post Maniac General
- Posts: 2513
- Joined: Wed Dec 17, 2003 10:05 pm
- Location: Saint John, New Brunswick, Canada
- :FI:Heloego
- Post Maniac General
- Posts: 3899
- Joined: Thu Mar 06, 2003 9:40 pm
- Location: Albuquerque, New Mexico, USA (Smile when you say that!)
I'll...
...not be able to make it.
Time Travel is beyond my current technical expertise.
Dammit!
But I'm working on it.
Time Travel is beyond my current technical expertise.
Dammit!
But I'm working on it.
...and wear your feckin' mask!!!!!
- :FI:TacticalS!
- Post Maniac General
- Posts: 2513
- Joined: Wed Dec 17, 2003 10:05 pm
- Location: Saint John, New Brunswick, Canada
Just in case you hadn't read this at Airwarfare - http://www.airwarfare.com/Sims/FB/fb_smb_guide.htm