I had some frame rate issues with the screen recording software, but other than that I think it was a good recording. Let me explain a bit more of the game, so that the footage makes more sense

The goal is to destroy your opponents to pickup their wreckage which is worth a $ bounty. That bounty then gets added to your score which increases your own bounty. You can spend some of your $ to purchase new abilities. Each ability has a repair cost so you should only purchase what you really need (you can sell what you have for full credit and respec any time). Wreckages are color coded. They are green if they are worth bounty for you (you don't get bounty for stealing other player's wreckages, but you do deny them theirs). They are blue if it is your wreckage or that of a teammate. They are red if they are the wreckage of an opponent but it was not from a player destroyed either by you or your teammates. Self-destruct, team or self kill wreckages give bounty to any team that picks them up.
Each time you fire an ability there is a short cool down 250ms-800ms you cannot use another ability until that cool down passes. If you get hit you also suffer a cool down 250ms-500ms and your thrusters are cut in half for a short period and your recharge and repair systems are temporarily stunned.
If your score goes over $100 you go Apex and get a flashy new plaint job and and another 100e. If you are apex and get destroyed any bounty collected from your wreckage is subtracted from your score, this makes it difficult to remain in apex mode if you do not play well.
There are three stances each with a modified version. A stance changes the way you move and what abilities are available. The ground stance is very flexible and can glide. The space stance can fly and drift, it is great for aggressive pilots. The satellite stance can switch between first person and a top down view at any time, it can also fly but it maintains altitude independent of your orientation. The satellite stance has double the rate of fire for ricochet and rockets but must stop to fire those two abilities. You can tell which of those three stances I am using by looking at the HUD in the lower left corner. The shape of my aiming reticles will also change to match my stance as does the target box around my target (hexagon is ground, diamond is space, and circle is satellite). Modified versions of each stance have green engine trails and trade access to certain abilities for a more improved movement abilities.
Let me know if you guys have any questions or want me to explain anything

https://www.youtube.com/watch?v=UfSvdsNkKLs