I thought I already asked for it but cant find my post,....so would it be possible to use Kill Streaks in the table aswell?
As for the bridges,I will have a look when i am back home.
DCG assigns bridge destruction as mission targets.I can rember it counts successfull bridge destruction in debriefings and i am using an own dedicated bridges.dcg file for available bridges.
So i am pretty sure it should be able to count bridges by the log...anyhow.
When I understand a parser correct it counts for certain variables.
Would it be possible and useful to count the available planes by the parser? Atm we do it time by time manually.I guess linking the Airfields in the squadron.dcg to an anchor on a map grafic should also be possible.
Available planes are counted within the squadron.dcg.
After a mission the total number of planes is updated in that file.
The squadron.dcg looks like this:
Code: Select all
[153IAP0]
Planes 0/4-0+2
Skill 2
Class air.YAK_1B
Active True
Any Pilot Type
1default.bmp
Naro_Fominsk_Airfield
NoRadio
[160IAP1]
Planes 5/6-0+3
Skill 3
Class air.YAK_7B
Active True
Any Pilot Type
1default.bmp
Ruza_Airfield
NoRadio
[571ShAP0]
Planes 4/4-0+3
Skill 1
Class air.MIG_3UD
Active True
Any Pilot Type
1default.bmp
Kubinka_Airstrip
NoRadio
[I_JG5_20]
Planes 1/4-0+2
Skill 1
Class air.BF_109F4
Active True
Any Pilot Type
1default.bmp
Karavaero_Airfield
NoRadio
as sidenote:
Plz keep in mind that the new announced version 4.12 of the sim will have impact on the eventlog again.
The announced changelog tells sth about shared kills.
I wil have to ask Caspar who flew several times with us on sunday,he is part of Daidalos Team and can maybe provide some further info.
The patch is actually rdy for but some minor fixes seem to prevent a first RC 4.12.