TACTICS SCHOOL: A Joint Effort
Posted: Sat Nov 22, 2003 1:11 am
Guess I'll get this one rolling.
First off, for those interested, here are a few sites with info worth reading:
1. http://tailslide.firelight.dynip.com/ww2art.asp" onclick="window.open(this.href);return false;
2. http://luthier.stormloader.com/SFTacticsI.htm" onclick="window.open(this.href);return false;
3. http://www.simhq.com/_air/acc_library.html" onclick="window.open(this.href);return false;
So far, I have not found any info specific to Ground Attack. However, I will continue to comb the hyper-universe for something concrete. This Sticky will be updated as often as I find sites with appropriate info. Any particular points of interest, personal observations, tips, etc., will be posted seperately.
I believe the first topics we should address should be Aircraft Familiarity, and Communication.
We should not only be familiar with our preferred aircraft, but more importantly, those of our foes. One can't consistently come out on top if one doesn't exploit the inherent weaknesses of other aircraft.
I'm sure all using TS have noted the lack of protocol when communicating, causing overlapped/missed/incomplete transmissions. Communications in a battle environment should:
1 - a)be as short as possible,
b)be as descriptive as possible, and
c)be as few as possible.
2 - A sample transmission, for example - "This is Helo. Bandits Ten o'clock low! Over!" or "Blue 3 to Blue 2. Gear up! Over!"
Note that in each transmission the transmitter a) identifies himself, b) gives the message/order, and then c) indicates the end of the transmission by saying "Over!"
3 - In the second example above, Blue 2 would respond "Roger that! Gear up! Over!"
I repeat: ALL transmissions should be ended by saying "Over!" to indicate to all that you are finished talking!
This may seem rigid to some, but it really is an effective way to communicate, and enhance situational awareness (SA).
Regardless of the power of one's PC, we can still only hear one person at a time. So if more than one are talking, the rest of us only hear a garbled mess consisting of two or more transmissions that are far from complete and even less understandable.
I'll bet dollars (Euro, American, or Canadian) to donuts that the established squadrons out there are basically using this system, and would recommend it to anyone.
I'll finished this opener with an announcement:
I just passed a kidney stone! (Either I have a dull dick, or those guys that told me about pulling fixtures out of the wall due to the pain are a bunch of pussies! )
First off, for those interested, here are a few sites with info worth reading:
1. http://tailslide.firelight.dynip.com/ww2art.asp" onclick="window.open(this.href);return false;
2. http://luthier.stormloader.com/SFTacticsI.htm" onclick="window.open(this.href);return false;
3. http://www.simhq.com/_air/acc_library.html" onclick="window.open(this.href);return false;
So far, I have not found any info specific to Ground Attack. However, I will continue to comb the hyper-universe for something concrete. This Sticky will be updated as often as I find sites with appropriate info. Any particular points of interest, personal observations, tips, etc., will be posted seperately.
I believe the first topics we should address should be Aircraft Familiarity, and Communication.
We should not only be familiar with our preferred aircraft, but more importantly, those of our foes. One can't consistently come out on top if one doesn't exploit the inherent weaknesses of other aircraft.
I'm sure all using TS have noted the lack of protocol when communicating, causing overlapped/missed/incomplete transmissions. Communications in a battle environment should:
1 - a)be as short as possible,
b)be as descriptive as possible, and
c)be as few as possible.
2 - A sample transmission, for example - "This is Helo. Bandits Ten o'clock low! Over!" or "Blue 3 to Blue 2. Gear up! Over!"
Note that in each transmission the transmitter a) identifies himself, b) gives the message/order, and then c) indicates the end of the transmission by saying "Over!"
3 - In the second example above, Blue 2 would respond "Roger that! Gear up! Over!"
I repeat: ALL transmissions should be ended by saying "Over!" to indicate to all that you are finished talking!
This may seem rigid to some, but it really is an effective way to communicate, and enhance situational awareness (SA).
Regardless of the power of one's PC, we can still only hear one person at a time. So if more than one are talking, the rest of us only hear a garbled mess consisting of two or more transmissions that are far from complete and even less understandable.
I'll bet dollars (Euro, American, or Canadian) to donuts that the established squadrons out there are basically using this system, and would recommend it to anyone.
I'll finished this opener with an announcement:
I just passed a kidney stone! (Either I have a dull dick, or those guys that told me about pulling fixtures out of the wall due to the pain are a bunch of pussies! )