Green wrote:... I have Photoshop & Paint Shop Pro XI ...
Well heck Green, you're half-way there!
PS and PSP7/8/9/X are the two most common programs for skinnin'.
Also get
BRITE
and if you want something called "remove white". You can prolly get the info about that from the UBI "Paint ..." forum.
Start with the aircraft void on the bottom layer and start ... ummm, the technical term is "messin' 'roun' wiff it". Add layers of lines, rivets ... rivetsrivetRIVETS
RIVETS!!! ... errr sorry. Just a reflex.
r-rivets, hatches, details and paint ...
When you're finished with your 24 bit (or whatever) layered drawing, BRITE will reduce it to 8 bit. Eight bit .bmp pics are what the game
reads.
From then on it's loading up the file (skin) into your game, selecting the aircraft with that skin and flying it to see where there are errors or where improvements can be made and back to your paint program to fix it and back to the game and back to the graphics program ad infinitum until extreme boredom, insanity, or dead occur.
Go to
Flying Legends, the UBI paint forum or any of the other skin warehouses to see how others have done it.
When you've gotten
that far, come back here and we'll go to the next step ... Heavy Medication and Marriage Counciling.
Falcon
EDIT: I see you said PSPXI. I'm not familiar with that version. It may be Corel's newest paint product. Corel isn't as good as Jasc in building a good layered paint program, so it may not work as well as PSP7/8/9 and X. I THINK what happened is that Jasc did 7/8 and 9 and Corel acquired X from Jasc, screwed it up a bit and then stamped it's name on it. XI might be great, I just have no experience with it.
Confused?
Me too ... beer?