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Missing Sound File?

Posted: Mon Jun 06, 2005 12:54 am
by :FI:ZekeMan
Dutch, here is the error message that I've been getting lately when attempting to join the Irish server. I'm thinking there is a patch or update that I haven't gotten since the last time I was on. Hopefully you can make some sense of this:

on the pure list
C:\Call of Duty\uo\mp_DEUTSCHER_FLUGHAFEN_UO.pk3 (38 files)
not on the pure list
C:\Call of Duty\uo\mp_brecourt_winter.pk3 (23 files)
on the pure list
C:\Call of Duty/uo
C:\Call of Duty\main\pakb.pk3 (60 files)
on the pure list
C:\Call of Duty\main\paka.pk3 (41 files)
on the pure list
C:\Call of Duty\main\pak9.pk3 (149 files)
on the pure list
C:\Call of Duty\main\pak8.pk3 (235 files)
on the pure list
C:\Call of Duty\main\pak6.pk3 (3 files)
on the pure list
C:\Call of Duty\main\pak5.pk3 (4858 files)
on the pure list
C:\Call of Duty\main\pak4.pk3 (1668 files)
on the pure list
C:\Call of Duty\main\pak3.pk3 (1992 files)
on the pure list
C:\Call of Duty\main\pak2.pk3 (694 files)
on the pure list
C:\Call of Duty\main\pak1.pk3 (2642 files)
on the pure list
C:\Call of Duty\main\pak0.pk3 (12816 files)
on the pure list
C:\Call of Duty/main
C:\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
not on the pure list

File Handles:
----------------------
53179 files in pk3 files
Need paks: gfm/zz_gfm_beta_v895.pk3


WARNING: You are missing some files referenced by the server:
gfm/zz_gfm_beta_v895.pk3
You might not be able to join the game
If you are unable to join, you will need to get the file elsewhere

RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RADEON 9200 DDR x86/MMX/3DNow!/SSE2
GL_VERSION: 1.3.1006 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 6

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 7, 1152 x 864 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
WARNING: streamed sound 'sound/misc/GFM-MenuTheme.mp3' not found
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Hunk_Clear: reset the hunk ok
1 sound file(s) are missing or in a bad format


:? Zeke

Strange thing ...

Posted: Mon Jun 06, 2005 6:04 am
by :FI:Genosse
... that is! ;)

In most cases it´s a downloaded .pk3 file that´s causing the troubles. I´ve never heard of the map called "mp_DEUTSCHER_FLUGHAFEN_UO" before ... so I´d suggest to get rid of this map first. If that shouldn´t work delete the "mp_brecourt_winter" map as well ... maybe it´s corrupted, too.

The worst case would be to un- and reinstall the whole program again, Z!

Hope I was able to help ye!

^:)

Posted: Mon Jun 06, 2005 7:04 am
by :FI:ZekeMan
Thanks Gen, I will give that a whirl!

Z

Posted: Mon Jun 06, 2005 7:09 am
by :FI:ZekeMan
Well, the problem definitely lays with the GFM thingy. I uninstalled and reinstalled and got the same problem.

Z

Awww!

Posted: Mon Jun 06, 2005 7:24 am
by :FI:Genosse
:(

BTW, what´s that file "gfm/zz_gfm_beta_v895.pk3" about?

:-k

Aha! It came with the new GFM mappack. Check your files in the GFM folder, Z! If it´s not there like the other new maps then you should put it into it ...

Let´s see if this will work! :-s


*Edit*

I tried to reproduce this error by moving this file out of my gfm folder and I got the same error message. So assure yourself that the zz_gfm_beta_v895.pk3 is in your gfm folder, Z!

^:)

????

Posted: Mon Jun 06, 2005 12:02 pm
by :FI:Dutchman
Hi zeke, Genosse,


well first of all thanks Gen. for picking this up.

Zeke you have no luck to start off with the platoon.

but if you just install the first GFM patch 0.9 and then the GFM patch 1.0.
look here

After that copy the files from the mappack into the:
"C:\program files\Call of duty game of the year edition\gfm" folder, that it should work as it does for all of us.

well try that and let us know how you're doing.


Dutch..,

Posted: Mon Jun 06, 2005 6:48 pm
by :FI:ZekeMan
The file is in the correct GFM folder, Gen. I even DL'd the map pack and put it in there fresh, no luck. What I don't understand is that the problem seems to lay in that sound file. Where the hell is it? Is it an embedded file that came with the pk3 file?

Dutch, you're suggesting for me to uninstall the GFM 1.0 patch, install the .9 patch, then reinstall the 1.0 and redo the maps?

Z

Posted: Mon Jun 06, 2005 7:07 pm
by :FI:Dutchman
yep Try it zeke.


I have no clue if you did this in the right order and used the right folders then it should work.


get rid of all the maps the progam error on.


Dutch..,

Posted: Tue Jun 07, 2005 6:28 am
by :FI:ZekeMan
Okay, Sir Dutch, I will give it a whirl and report back.

Z

Posted: Tue Jun 07, 2005 4:24 pm
by :FI:ZekeMan
Well it appears that everything is working fine now. Installing the V.9 must have been the right move, the file was huge! I have all new splash screens now, new selections for team positions, etc., that I did not have before. Will be checking the server periodically today to test everything out!

Z