Missing Sound File?
Posted: Mon Jun 06, 2005 12:54 am
Dutch, here is the error message that I've been getting lately when attempting to join the Irish server. I'm thinking there is a patch or update that I haven't gotten since the last time I was on. Hopefully you can make some sense of this:
on the pure list
C:\Call of Duty\uo\mp_DEUTSCHER_FLUGHAFEN_UO.pk3 (38 files)
not on the pure list
C:\Call of Duty\uo\mp_brecourt_winter.pk3 (23 files)
on the pure list
C:\Call of Duty/uo
C:\Call of Duty\main\pakb.pk3 (60 files)
on the pure list
C:\Call of Duty\main\paka.pk3 (41 files)
on the pure list
C:\Call of Duty\main\pak9.pk3 (149 files)
on the pure list
C:\Call of Duty\main\pak8.pk3 (235 files)
on the pure list
C:\Call of Duty\main\pak6.pk3 (3 files)
on the pure list
C:\Call of Duty\main\pak5.pk3 (4858 files)
on the pure list
C:\Call of Duty\main\pak4.pk3 (1668 files)
on the pure list
C:\Call of Duty\main\pak3.pk3 (1992 files)
on the pure list
C:\Call of Duty\main\pak2.pk3 (694 files)
on the pure list
C:\Call of Duty\main\pak1.pk3 (2642 files)
on the pure list
C:\Call of Duty\main\pak0.pk3 (12816 files)
on the pure list
C:\Call of Duty/main
C:\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
not on the pure list
File Handles:
----------------------
53179 files in pk3 files
Need paks: gfm/zz_gfm_beta_v895.pk3
WARNING: You are missing some files referenced by the server:
gfm/zz_gfm_beta_v895.pk3
You might not be able to join the game
If you are unable to join, you will need to get the file elsewhere
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RADEON 9200 DDR x86/MMX/3DNow!/SSE2
GL_VERSION: 1.3.1006 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 6
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 7, 1152 x 864 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
WARNING: streamed sound 'sound/misc/GFM-MenuTheme.mp3' not found
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Hunk_Clear: reset the hunk ok
1 sound file(s) are missing or in a bad format
Zeke
on the pure list
C:\Call of Duty\uo\mp_DEUTSCHER_FLUGHAFEN_UO.pk3 (38 files)
not on the pure list
C:\Call of Duty\uo\mp_brecourt_winter.pk3 (23 files)
on the pure list
C:\Call of Duty/uo
C:\Call of Duty\main\pakb.pk3 (60 files)
on the pure list
C:\Call of Duty\main\paka.pk3 (41 files)
on the pure list
C:\Call of Duty\main\pak9.pk3 (149 files)
on the pure list
C:\Call of Duty\main\pak8.pk3 (235 files)
on the pure list
C:\Call of Duty\main\pak6.pk3 (3 files)
on the pure list
C:\Call of Duty\main\pak5.pk3 (4858 files)
on the pure list
C:\Call of Duty\main\pak4.pk3 (1668 files)
on the pure list
C:\Call of Duty\main\pak3.pk3 (1992 files)
on the pure list
C:\Call of Duty\main\pak2.pk3 (694 files)
on the pure list
C:\Call of Duty\main\pak1.pk3 (2642 files)
on the pure list
C:\Call of Duty\main\pak0.pk3 (12816 files)
on the pure list
C:\Call of Duty/main
C:\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
not on the pure list
C:\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
not on the pure list
File Handles:
----------------------
53179 files in pk3 files
Need paks: gfm/zz_gfm_beta_v895.pk3
WARNING: You are missing some files referenced by the server:
gfm/zz_gfm_beta_v895.pk3
You might not be able to join the game
If you are unable to join, you will need to get the file elsewhere
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RADEON 9200 DDR x86/MMX/3DNow!/SSE2
GL_VERSION: 1.3.1006 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 6
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 7, 1152 x 864 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
WARNING: streamed sound 'sound/misc/GFM-MenuTheme.mp3' not found
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Hunk_Clear: reset the hunk ok
1 sound file(s) are missing or in a bad format
Zeke