Hosting since PF
Posted: Tue Mar 22, 2005 10:40 am
Folks!
I´m still looking for some answers to a certain question ... maybe you can give me a little help ...
This is the situation. I can still remember when I first got connected to ADSL ... instead of warping around with my former 56k modem I was now able to join servers without having any/less lags which I enjoyed very much. I was even able to host some dogfight/COOP mission up to 16 people. Yeah, the good old days of Forgotten Battles! *sigh*
Since then there´ve been Aces Expansion Pack and Pacific Fighters coming with lots of new maps/aircrafts and objects (not to forget the DCG!) ... well, besides the fact that I began to use the FBDaemon script nothing else has changed on my side:
1.9 GHz AMD Athlon 2600+
9500Pro ATI Radeon 128 MB DDR-RAM
768 download/128 upload connection
But when I host now a mission (you remember my latest Walking the Casbah mission?) I´m able to host it for a maximum of six players only ... and I do have lags and stutters (!!!) ... not to mention that FBDaemon stats that a lot of players have high pings (I set the ping kick up to 600 which is already pretty high, isn´t it?) so they get kicked by my machine ...
What the heck has changed since the old days? And more important: what can I change besides my connection to the internet (better connection = paying more money monthly) in order to avaid that people got kicked?
Any help and answers desperately needed, folks!
I´m still looking for some answers to a certain question ... maybe you can give me a little help ...
This is the situation. I can still remember when I first got connected to ADSL ... instead of warping around with my former 56k modem I was now able to join servers without having any/less lags which I enjoyed very much. I was even able to host some dogfight/COOP mission up to 16 people. Yeah, the good old days of Forgotten Battles! *sigh*
Since then there´ve been Aces Expansion Pack and Pacific Fighters coming with lots of new maps/aircrafts and objects (not to forget the DCG!) ... well, besides the fact that I began to use the FBDaemon script nothing else has changed on my side:
1.9 GHz AMD Athlon 2600+
9500Pro ATI Radeon 128 MB DDR-RAM
768 download/128 upload connection
But when I host now a mission (you remember my latest Walking the Casbah mission?) I´m able to host it for a maximum of six players only ... and I do have lags and stutters (!!!) ... not to mention that FBDaemon stats that a lot of players have high pings (I set the ping kick up to 600 which is already pretty high, isn´t it?) so they get kicked by my machine ...
What the heck has changed since the old days? And more important: what can I change besides my connection to the internet (better connection = paying more money monthly) in order to avaid that people got kicked?
Any help and answers desperately needed, folks!