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				HSFX not working
				Posted: Thu Aug 22, 2013 10:48 am
				by :FI:Gadje
				Not that I'd be bothered but Sundays require it. Looks like something I've done has buggered HSFX. 
4.11, 4.12 and 4.12.1 all OK though but when I choose the mod in JSME all I get is 4.11. I was planning to reinstall HSFX and hope the other versions would remain in the JSME Mods folder.
Any advise?
			 
			
					
				Re: HSFX not working
				Posted: Thu Aug 22, 2013 12:06 pm
				by :FI:Genosse
				Oh, man! Troubles, troubles everywhere. Everywhere I look ...  
 
 
Actually, re-install HSFX ... that's all I can advise you. Normally, as the developers of HSFX recommend, you need to disable every mod in the JSGME application before updating HSFX. I assume that this might have been the point where something went wrong. Talking about the different stock folder I think the other versions can remain in the JSME Mods folder.
Wasn't much of help, was I?
Gen "Where da trouble shooter?" osse 

 
			
					
				Re: HSFX not working
				Posted: Thu Aug 22, 2013 12:55 pm
				by :FI:Sneaky_Russian
				All I did was install 4.12 to it's own folder in jsgmemods, unpack 4.12.1 to desktop folder  then copy contents  to jsgmemods\4.12
HSFX history mod folder  ought to remain unaltered by this method, so what else did you do?
I'm not aware of any updates to HSFX, but if you use the updater  safest to rename HSFX history mod to "-HSFX history mod" (or any other name that suits you)
!INSTLOGS folder may contain some clues
			 
			
					
				Re: HSFX not working
				Posted: Thu Aug 22, 2013 10:14 pm
				by :FI:Nellip
				Two separate installs for me, 4.11 with HSFX, and 4.12 totally separate with no HSFX.  Never trusted those switchers.
I know it should work, but one false move and you're looking at a big problem............ 

 
			
					
				Re: HSFX not working
				Posted: Fri Aug 23, 2013 1:22 am
				by :FI:Sneaky_Russian
				:FI:Nellip wrote:
I know it should work, but one false move and you're looking at a big problem............ 

 
All backed up on USB drive
All possible problems covered.
 
			
					
				Re: HSFX not working
				Posted: Fri Aug 23, 2013 9:33 am
				by :FI:Gadje
				Thanks for the imput guys. 
I can only think it was adding 4.12.1 or perhaps the sound mod even? and that I didn't disable all in JSGME before applying.
Anyhoo I'll try reinstalling. I have little storage left on my SSD so JSGME is the best solution for me.
			 
			
					
				Re: HSFX not working
				Posted: Fri Aug 23, 2013 10:56 am
				by :FI:Sneaky_Russian
				:FI:Gadje wrote:Thanks for the imput guys. 
I can only think it was adding 4.12.1 or perhaps the sound mod even? and that I didn't disable all in JSGME before applying.
Anyhoo I'll try reinstalling. I have little storage left on my SSD so JSGME is the best solution for me.
Fair enough,  but if you put the   4.12+4.12.1 patch in the jsgmemods folder it shouldn't affect your base install or any mods active at the time. You only need to disable all before activating 4.12/1
 
Take a look at
http://www.endlager.net/phpBB3/viewtopi ... =3&t=10418
Worth adding 
config .ini from 4.11.1 to
 C:\HSFX\IL-2 Sturmovik 1946\jsgmemods\4.11.1 
After you have run it, then clear mods  , enable  4.12.1 set up new screen res and save 
conf.ini to 
C:\HSFX\IL-2 Sturmovik 1946\jsgmemods\4.12 .1
only issue I had was 
.last.quick missing from 
C:\HSFX\IL-2 Sturmovik 1946\jsgmemods\4.11.1\Quicks
This meant that game would just hang if I went to Quick missions after running a quick in  4.12  and then returning to 4.11. Thats because  .last.quick is by default saved  to Quicks in IL2 root.
So run 4.11.1 and copy it from 
C:\HSFX\IL-2 Sturmovik 1946\Quicks to  
C:\HSFX\IL-2 Sturmovik 1946\jsgmemods\4.11.1\Quicks or you could just copy and rename an old  4.11.1 or earlier quick mission