Finally got some "Quality Time" with Oblivion. Wrote an astro-nav course for my STCW95 Certification. It's ONII but it'll give me an unrestricted watchkeepers ticket.
I have a couple of problems with the character class system and leveling. Has anybody noticed that the AI gets scaled to your level? This creates a problem with me, when I see a bandit holding me up for 100 gold and he has Daedric weapons and glass armour!! In Oblivion, I can understand, but I think that there should be a bit of a cap.
Interestingly, I adopted another completely different strategy to my character to counter this.... I took a mage and played it like a fighter. Sure, the first couple of levels were really tough, but I always had excellent restorative magics and fireballs to finish stuff off with.
What a difference. Now all my secondary skills are pretty much on par with my Magical abilities. I can actually beat the crap out of people, repair my armour, have the magjica to heal fully in seconds, and poison the crap out of them.
What character is Sean Bean anyway? I think he's Martin, but I'm not sure.
I found me a Ghost Ship ARH! Awesome quest. Don't forget to find all the wayshrines Kids! And that pre-trip stop at the Cathedral is key. Anybody activate a daedric shrine yet?
BTW this method pretty much garuantees that you can cast soul trap on stuff to get those juicy souls to power that High explosive dammage bow.
Blasted a swarm of lvl 1-3 goblins with a 40+pt fireball arrow. Makes it really hard to find the shields and armour when they fly 10-20ft into the air.

This game is full of treats. Hand to hand-advantage;drains target fatigue, cost little fatigue, better chance to knock down an opponent disadvatage-cant block weapons until jouneyman in block!!, blowy dammage. Fun though! Bounus- the standing mastery power attack (first one you get at apprentice) IS THE CAPT. KIRK DOUBLE HAND SMASH!!! AWESOME!! FEAR THE POWER OF SHATNER!!!