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Posted: Sun Oct 02, 2005 10:53 am
by Sapper-FIN
Well my fellow BF2 mates, if there has been one map that I simply couldn't play well it had to be Daging Oilfields
It´s simple... just get up of those towers with a sniper rifle, and start popping people
You get a lot of kills, and a lot of enemies
I dont know how to play that map, either...
I watched for the first time "Black Hawk Down" earlier in the evening so many the movie inspired me.
An exellent movie! i´ve seen that perhaps 4 or 5 times
I have it on dvd, with 7 hours of extra material...
Nice signature, btw! nothing too fancy
Are you guys gonna play bf2 tonight, before the machine match?
I've just been promoted I'm a private 1st class now!!!
Posted: Sun Oct 02, 2005 10:59 am
by :FI:Macca
Not a private property, TactS.
but a
ow I have to become a Lance Corporal (punishment) sooon....
Sigh....
Macca
Patch Information
Posted: Tue Oct 04, 2005 7:42 pm
by :FI:TacticalS!
================================================== ======================
Patch v1.03
================================================== ======================
NEW FEATURES
- Wake Island Map
Included a remade version of this popular BF1942 map.
Battlefield 2 version includes a 64 player layout and is
configured for multiplayer only.
- Server Favorites / History
There is a new tab in the MULTIPLAYER menu that holds a list of
the last 20 internet servers you have connected to, plus a list
of servers you have selected as favorites.
* Added a button to the other multiplayer tabs that adds the
currently highlighted server to your favorites list.
* Added buttons in the in-game server info menu (press TAB to
access) that will add or remove the server you are currently
playing on to / from your favorites list.
- Account Login Welcome Screen
After you login to an online account, a message appears that
contains BF2 news and information which updates periodically.
- Stat Compare
By clicking the COMPARE button in BFHQ, you can search for another
players name and load their current stats into BFHQ. Using the
arrow buttons next to the name in the top-left corner of the menu,
you can toggle between your stats and their stats.
You can also load a player's stats by double-clicking on their
name in any leaderboard.
- Nickname Prefix
You can add a 6-character prefix (such as a clan tag) to your
account nickname which will be displayed in-game next to your
nametag in the score menu, in game messages, and above your player
in the game world.
* This prefix does not change your account name or statistic
information (e.g. the prefix does not appear next to your name
on the leaderboards).
* You can change this prefix at any time at the account login
menu.
- Server Reserved Slots
You can define a list of player nicknames that will act as a
"reservation list" for your server.
* The list is located in mods\bf2\settings\ReservedSlots.con
* You can add player names to the list by editing the file and
adding the following text for each player :
reservedSlots.addNick <account name>
where <account name> is the player's registered account name,
not including a nickname prefix (see above).
* You can define the number of slots to set aside for reserved
players in the dedicated server launcher, or with the setting
sv.numReservedSlots <number> in your serverSettings.con file.
* The number of players on the list and the number of reserved
slots does not necessarily have to be the same.
- Mod Support
There are several new changes that improve support for mods.
* When connecting to a server that is running a mod that you have
installed but not activated, it will be automatically activated
and you will load into the server.
* Added a filter on the server browser for servers running the
currently activated mod.
* Fixed dedicated server launcher to properly handle launching mods.
* Improved support for mods sharing archives with bf2
- Improvements to in-game HUD / Map
* The viewable area of the spawn menu / commander map is now scaled
based on the out-of-bounds area so that only the playable area
takes up the majority of viewable map space.
* The names of CPs are now displayed on the spawn menu / commander
map and minimap
* The minimap zoom level now changes dynamically depending on the
type of vehicle you are in. If you zoom in or out manually, that
zoom level is remembered for that vehicle type next time you use
it.
* The names of players in your vehicle are displayed in the HUD
when someone enters the vehicle or switches positions.
* There is a new element in vehicle HUDs that displays the reload
time for countermeasures (smoke and flares).
* Flags for each team are now displayed below their ticket count
on the minimap to make it easier to tell what team you are assigned to.
GAMEPLAY CHANGES
- Many criteria for ranks and awards have changed. If you are immediately
eligible for a new promotion, unlock, badge, award, or ribbon, it will
be awarded the next time you receive points on a ranked server.
- Only 1 player in a vehicle will get credit for or speed up capturing
a flag at a CP. The other passengers must exit the vehicle to increase
the speed of capture or receive capture score.
- Commanders no longer accrue a TK when artillery hits
teammates.
- The commander's supply drop now has an icon on the minimap and a 3D-
map icon in the world.
- Auto team balance no longer moves players to the other team if they
are a team commander or a squad leader.
- The wrench repair rate on helicopters has been decreased.
- You now receive 1 support point for destroying an enemy commander's
artillery, UAV or Radar station.
- If you have received a point for healing, repairing, or resupplying
a teammate, you will not receive another point from them for the same
action for a set period of time.
- Singleplayer enemies use the knife more effectively.
- New engine sounds for the T98 tank.
- New engine sounds for the China/MEC light jeep.
- New cannon sounds on APCs.
BUG FIXES
- Fixed physics of vehicles against soldiers so that soldiers are not
killed so easily by moving vehicles.
- Fixed a physics issue that can cause you to be stuck when falling into
shallow water
- Fixed an issue with soldier armor when spawning on a squad leader in a
vehicle
- Fixed some objects that caused vehicles to take massive collision damage
- Fixed erroneous message stating that you punished a TK when auto-
punish is OFF on the server.
- When a vehicle explodes due to external forces, the driver is no longer
mis-credited for the kills.
- Added turret movement sounds to several vehicles.
- Fixed an issue that caused crosshairs to stay on the screen when
switching camera views.
- Fixed an issue that caused the time limit status of the server not to be
sent to clients when it is changed by the server.
- Fixed server setting sv.allowExternalViews. Setting this to 0 will
disallow external views.
- Added setting for interfaceIP to the server launcher
- Changed automatic TK banning to ban by cd-key instead of IP address
- Improved the stability of secondary position turrets to reduce jerkiness
during movement.
- Fixed spawning on squad leaders to prevent players from spawning where
they should not.
- Fixed issue with auto team balance not sending new players to the team
with less players.
- Set T90 top hatch armor to "Front Armor".
- Set some wheels on jets and helpcopters to stronger armor to prevent
them from being destroyed instantly by AT missiles.
- Adjusted wheeled vehicle engines on hills to improve climbing.
- Changed the Commo-rose behavior so that player does not leave crouch
when using it.
- Passwords entered to join password protected servers are now cleared
after use.
- Improved PLAY NOW functionality.
- Fixed some memory usage issues in the front end.
- Fixed an issue allowing color changes in player name text.
- When you click on a server in the server browser, the information
from that server is updated to be more accurate.
- Fixed a crash in the Ranked Linux server when communication with stats
back-end ceased.
- Improved the behavior of AA missiles when locked on an enemy.
- Fixed an issue where parachuting soldiers could not be healed.
- Added the server port to the SERVER INFO tab.
- Removed the SERVER INFO tab when playing singleplayer
- Fixed an issue causing some soldier & vehicle control keys to be used
for in-game menus.
- Added new soldier artwork in BFHQ
- Added name of video director to credits
Posted: Tue Oct 04, 2005 7:50 pm
by :FI:TacticalS!
Yes they finally fixed that bug - "Added name of video director to credits."
Seriously, looks good. No more TK's for my sloppy commanding.
Posted: Wed Oct 05, 2005 1:02 pm
by :FI:TacticalS!
Last night I was promoted to Corporal TacticalSkirmish, received another ribbon (for service in the Middle East), and unlocked my second kit - the upgrade for the Medic (as I play this soldier a fair bit).
Up the ranks!
Posted: Thu Oct 06, 2005 11:05 am
by Sapper-FIN
Hmmm, with this new rank system, i´m a few hundred point short from beeing promoted to staff sergeant!!
And if i understand this whole thing correctly, when i start playing tomorrow, i´ll get 3 unlock at once!!
I´m again on a combat exercise... Luckily this ends tomorrow, so i´ll get a change to try that 1.03 patch... Dont you just hate it, when real life comes between you and your online gaming?
BTW. i got a change to fire a PKM in r/l, yesterday... that was too cool
Posted: Fri Oct 07, 2005 9:15 pm
by Sapper-FIN
Alrighty then, i made it to
sergeant!
I also got two unlocks.. first one was easy, PKM. The second one was a little more difficult... I ended up unlocking Dao-12 shotgun, the at-guys unlock. Maybe because i´ve been playing with AT lately, and i figured that although shotgun has a poor range, AT´s basic weapon MP5 doesn´t have that good range either... Also, Dao looks pretty nasty
I guess Dao is also pretty effective in urban maps... Anyone tried it?
Posted: Mon Oct 10, 2005 1:41 pm
by Sapper-FIN
Posted: Mon Oct 10, 2005 10:03 pm
by Guest
I don't use it myself, but have read posts concerning others having problems since the patch.
While I enjoy the improvements with 1.03, like others, Matthew cannot play the game from his XP account since they encrypted the BF2 code. Also, my rank progress isn't updating, but my stats are still being recorded. Almost to Corporal.
Played a fair amount over the weekend. Added some more ribbons and another Silver Star. Had a fun time practicing flying jets and helos in the Wake Island map last night (there were only 4 of us).
Great job making Sergeant btw!
TS!
Posted: Mon Oct 10, 2005 10:06 pm
by :FI:TacticalS!
Anonymous wrote:I don't use it myself, but have read posts concerning others having problems since the patch.
While I enjoy the improvements with 1.03, like others, Matthew cannot play the game from his XP account since they encrypted the BF2 code. Also, my rank progress isn't updating, but my stats are still being recorded. Almost to Corporal.
Played a fair amount over the weekend. Added some more ribbons and another Silver Star. Had a fun time practicing flying jets and helos in the Wake Island map last night (there were only 4 of us).
Great job making Sergeant btw!
TS!
And that was me (TacticalS!) btw.
Posted: Tue Oct 11, 2005 3:59 pm
by Finbar1
Tact ......nice awards
Posted: Tue Oct 11, 2005 6:02 pm
by :FI:TacticalS!
Thanks. I think my Deaths still outnumber my Kills though.
I'm surprised Snoop hasn't picked this game up. What with all these medals and ranks. You know, he's such a point wh...... Me bad.
That's Sergeant TacticalSkirmish to you son!
Posted: Wed Oct 12, 2005 5:31 am
by :FI:TacticalS!
Ok received my promotion to Sergeant tonight plus Basic Resupply Badge.
I have unlocked the Assault and Medic upgrades. What should my next gun be mates? I kinda like city maps and therefore the Support soldier. Not much for sniping but I hear the gun is good.
Suggestions folks?
Posted: Wed Oct 12, 2005 9:39 am
by Sapper-FIN
Congrats for you promotion, Tact!
Support´s unlock, PKM is pretty good... But so is the AT´s unlock... specially at those urban maps, where firing distances can be pretty short. Dao is a real street sweeper
You dont even have to aim at close range... just point and shoot...
Btw, if any of you guys normally use all seeing eye, but havent been able to get it working since the patch, i´ve got this little trick to fix it. I dont bother to post it in here, if nobody needs it.
Posted: Wed Oct 12, 2005 12:57 pm
by :FI:TacticalS!
Thanks Sap! I see you are almost to your next promotion. I need to catch up.
Thanks for the advice. Are you still snipering a lot? Did you get the sniper's upgrade? Might pick up the AT's upgrade. Not sure. Kind of like how the upgrade pops up when I enter BF2, so maybe I'll wait - sort of like leaving that last Christmas present under the tree until late Christmas Day.
TactS!