Search found 35 matches
- Mon Aug 09, 2010 7:28 pm
- Forum: - Sessions -
- Topic: Arma session, Tuesday 10/08/10
- Replies: 6
- Views: 3999
Re: Arma session, Tuesday 10/08/10
I might make it. Depends on RL stuff that might happen tomorrow.
- Sun Jul 25, 2010 7:51 pm
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
Is there a way to trick the A.I. into thinking you are elsewhere? Like if you are trying to sneak across enemy territory could you shoot a couple grenades off in one direction then run in another? Will the A.I. follow the landing points of the nades or the launching point?
- Thu Jul 22, 2010 7:22 pm
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
Thanks, I got it now
- Tue Jul 20, 2010 10:46 pm
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
How would I do a parachute start for a mission where you spawn close to the ground so the team all lands together? It was at the start of one of the missions I played.
- Mon Jul 19, 2010 9:47 pm
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
How do I use the stand up script thing and the fleeing thing? {_x allowfleeing 0} foreach thislist; what do I put for this list or whatever?
- Mon Jul 19, 2010 9:23 pm
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
Those rounds wouldn't be to heavy to carry around
- Mon Jul 19, 2010 8:59 pm
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
Have fun with that
- Mon Jul 19, 2010 8:27 pm
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
This will be close range. Its an ambush as a troop truck and a uaz enter a town. Personally I find myself more accurate with an M136 than a Javelin because I like to sneak up close and the javelin blows me up at that range.
- Mon Jul 19, 2010 7:24 pm
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
Vin: That works beautifully. Thanks
Greg: Got it and I got it working. Thanks
Am I allowed to give guys M136? My mission doesn't require a full javelin and that thing is just so darn heavy.
Greg: Got it and I got it working. Thanks
Am I allowed to give guys M136? My mission doesn't require a full javelin and that thing is just so darn heavy.
- Mon Jul 19, 2010 3:02 am
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
So a scar acog for me because I have been using that a lot. What AT weapon do we usually us? Javelin right?
- Mon Jul 19, 2010 1:23 am
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Re: Arma 2 missioin editing help
Thanks, I got that now.
How do I make a trigger that senses when person1, 2, and 3 are dead so it triggers?
What weapons should I be using in my mission? Any specific requests?
How do I make a trigger that senses when person1, 2, and 3 are dead so it triggers?
What weapons should I be using in my mission? Any specific requests?
- Sun Jul 18, 2010 1:43 am
- Forum: - Technical Issues -
- Topic: Arma 2 missioin editing help
- Replies: 21
- Views: 9852
Arma 2 missioin editing help
Sorry if this isn't the correct place for this. The platoon section is pretty dead and it doesn't fit any topics there.
I have a question and I am sure I will find more as I work.
What is the terrain 50 thing or something? The thing to make the grass and flowers go away...
I have a question and I am sure I will find more as I work.
What is the terrain 50 thing or something? The thing to make the grass and flowers go away...
- Wed Jul 07, 2010 5:24 pm
- Forum: - Sessions -
- Topic: Times for thursday and sunday?
- Replies: 3
- Views: 3084
Re: Times for thursday and sunday?
OK I should be able to get the computer at those times.
- Wed Jul 07, 2010 5:40 am
- Forum: - Sessions -
- Topic: Times for thursday and sunday?
- Replies: 3
- Views: 3084
Times for thursday and sunday?
Someone told me the times but I have completely spaced them. Can I get my memory refreshed?
- Thu Apr 08, 2010 10:43 pm
- Forum: - Sessions -
- Topic: Back and ready for Arma 2 action
- Replies: 4
- Views: 3436
Re: Back and ready for Arma 2 action
Yeah.. Its completely different than other shooters I have played. I can play any time in the next 6 hours